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Modeling, Simulation, and Visualization Student Capstone Conference

Thursday, April 14, 2011 - VMASC, Suffolk, VA


Gaming

This track includes not only all aspects related to the development of games and gaming environments, but also research topics related to the serious use of games, as well as the effects of gaming.  Development aspects can be as varied as those on game environments, artificial intelligence for game agents, or methods to enable distributed gaming.  Aspects related to gaming use and effects also vary widely, ranging from serious gaming to the impact of online gaming environment interactions.


Track Chair - Dr. Yiannis Papelis

 

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